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BATTLE FOR DIRATIA

Are you a fan of realism in fantasy? A connoisseur of Sci-Fi, space travel, and wargaming? Or even a GM looking for an exciting new system with constant updates? Whatever your background is, Battle for Diratia (Usually shorten to BFD) is the game for you!

 

We are all too accustomed to the generic rogue that steals enemy cash right in front of him or the battle grizzled warrior fighting the evil guys for the king of “generic fantasy name” castle.

So how do you get out of these tropes and create interesting and unique stories that will be remembered by your players for years?

 

Well... This IS BFD.

 

This system was made by two veteran Gamemasters who, tired of switching system mid-combat, decided to make something more versatile. Our goal in making this game was not to make the best game ever, but to make one system in which you could simulate any situation you could want to play out in a satisfying manner.

 

Characters that feel human, a universe, and a system that is evolving and feels real. BFD is also a combat system that can adjusted to every group, every setting, every style of play, and every kind of player.

 

Reading this book is the best idea you ever had. You will never again need another system for your game. This system works for 3v3 skirmish, for immersive roleplaying, and for 1000v1000 total warfare in the modern world.

We, at Diratia Productions, believe that reading the following pages and working with us to develop this huge project together will be the best decision you have ever made. The system is EVER-EXPANDING, and we are updating it almost EVERY WEEK with your comments.


If you want to try the system. Go ahead and try one of our modules that will release every month on our Patreon or Website FOR FREE! You will understand why this system exist and why you need to use BFD in your tabletop games.

 

Now let's go and create the best roleplaying/wargaming/political game we can, TOGETHER!

PROJECT TEAM

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ABOUT US

Diratia  Productions is a Montreal-based creative company. Our primary focus is on our creative projects and all of our team members are passionate about film and fantasy.

Dec 04, 2020 - Alpha Version 2.0


Updates include : · Added the Mass Warfare Chapter
· Added the Upkeep Costs to Animals
· Added Weapon Options on Pre-Built Units
· Added Uphill, and Height for Situation Modifiers
· Added more details and clarified the Basics
· Revamped Morale
· Revamped Graphics & Artwork
· Revamped Aggressive and Defensive Maneuvers to Prepared
· Revamped Formations
· Revamped Reference Sheet
· Multiple Small Adjustments, Corrections and Clarifications
· Adjusted Burning Damage
· Adjusted Moving Artillery
· Adjusted the Will of a few Pre-Built Units
· Adjusted Artillery Stats
· Adjusted Weapons Reach
· Corrected Prices
· Corrected Unit's Recovery
· Clarifications of Cover Rules
· Clarifications of Formation Maneuvers
· Clarifications in Automation




Oct 30, 2020 - Alpha Version 1.5


Updates include : · Changed the Spirit Spell
· Added Curse Chapter
· Added, Ghosts, Liches, Werewolves, Vampires and Zombies




Oct 16, 2020 - Alpha Version 1.4


Updates include : · Changed the Introduction
· Added No Man Rules Alone
· Added Automation
· Balanced Species and Units Cost
· Sorted Species
· Added Beasts Chapter
· Added Animals: Bear, Cat, Chicken, Deer, Elephant, Falcon, Lion & Tiger, Pig, Sheep & Goats, Wolves
· Added a Clickable Table of Contents




Oct 2, 2020 - Alpha Version 1.3


Updates include : · Changed the Name of the Game
· Balanced Morale Checks
· Added and Corrected Units for Hire
· Balanced Weapons & Shields
· Added Shield Bashing
· Added Grappling
· Added using 2 handed weapons with 1 hand
· Added using Shields with no hands
· Added the Naga, Tabaxi, Tengu & Urskan Species
· Added Black & White Character Sheets
· Added Senses
· Added Stealth rules against other players
· Added Encumbrance
· Added Tools
· Added Sail Ships
· Added the option to create your Own Units for Hire
· Reordered Chapters
· Corrected Damage Type Effects




Sept 18, 2020 - Alpha Version 1.2


Updates include :
· Adjusted Weapons · Adjusted Injuries · Added and Fixed Armors · Added Dual-Wielding · Added Protect Maneuver · Balanced Spells · Fixed spelling errors




Sept 6, 2020 - Alpha Release


The Release of the Alpha version 1.0 of the War for Diratia Roleplaying & Wargaming System




Nov 13, 2020 - Alpha Version 1.6


Updates include : · Modified Battle Line Formation
· Added Firing Line Formation
· Added Testudo Formation
· Added Phalanx Formation





UPDATE LOG

Where to Start?


In this game, the possibilities are limitless. Battle for Diratia gives structure to your stories and battles. For now all the rules are contained in a single ruleset where you have options to play a game from the stone age to the space age. So download and read the ruleset and once you have a grasp on the rules we invite you to try one of our scenarios.




The game is in Alpha, what does that mean?


Yes, the game is in Alpha. This means that we are asking for your indulgence for incomplete sections or imbalances in the game as we are actively working on it to make it better.

This gives you an opportunity to be part of this project by playtesting it and giving us feedback. Your feedback will directly serve to make the game better.




What is a Roleplaying Game?


A tabletop roleplaying game is anything where players come together to build stories. Usually the players have one character that they build and play through the multiple adventures the characters go on. Often a big part of roleplaying games is combat, Battle for Diratia is not different from this.

You need to understand that it is not because the rules do not focus on the story that it is not important. It is difficult to create fun rules for stories, that is why we mostly leave it up to the GM.

Examples of popular roleplaying games include : Dungeon & Dragons, Fate and Call of Cuthulu




What is a Wargame?


Tabletop wargames are any type of games that focus on a military conflict ant this may vary from skirmish games of 2 to 20 units up to army level battles of 10000 troups or even more.

Casual exemples of wargames could be Chess, Stratego or Risk.

Complex wargames have more types of units and strive to give the players the feeling of being a commander on the field.

Examples of popular wargames include : Warhamer 40k, Frostgrave and Bolt Action




What is a GM?


The GM is the GameMaster.

To play Battle for Diratia you do not need a GM, but this means you will play a more competitive game instead of a collaborative game.

The GameMaster has many responsabilities, such as:

  • Present challenges to the players, this includes deciding what types of challenges and what difficulty they are.
  • Running the game session, the GM has most of the control on the game and is often the one calling the shots.
  • Keep things moving, the GM has the responsability to make and keep the game interesting for everyone at the table.
  • Play the NPC's, each player controls their own characters, but the GameMaster controls all of the NonPlayerCharacters, even the bad guys. The main challenge is to give each character their own personality and make them feel unique to the players. (Battle for Diratia includes a NPC generator that helps to make this task easier.)




What do I need to Play?


The basic tools that you need to play are:
-6 sided dice
-Mesuring tool -Miniatures -Pen and Paper

Miniatures can be anything and serve to represent your characters and units as long as they are all in the same sizes.

We reccomend Miniatures on 25mm bases as they are extremely common. You can support us by buying our miniatures, but they are made for 3d printers. You can also find some online or in your local hobby store.





FAQ

Diratia Planet

LEARN MORE ABOUT DIRATIA

Diratia  is a Fantasy universe, created by Dylan and Zachary. When playing Battle for Diratia you can play in your own universe or you can use the universe of Diratia. To learn more about the universe look into the wiki, it is far from complete, but it can give you an idea of the scope of our universe.

https://diratia.fandom.com/

SCENARIOS

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© 2018-2020 Productions Diratia. 

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